Anonymous Guest
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Posted: Mon May 12, 2008 7:22 pm Post subject: Streaming Client/Listening Client synchronization |
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I am developing a solution for transmitting audio using and Icecast implementation. The solution is heavily dependent upon audio not getting out of sync with the source. Is there a way I can ensure that my media player continues to play at the same rate as the streaming client so that there will not be a overflow/underflow issue with the stream (one second of actual time is the desired boundary)? Is this built into the MP3/OGG stream? Also, how are differences in processor clocks managed by the streaming client/listener client?
FYI - This solution is being developed on a closed network and throughput is not a primary concern.
Thanks |
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